Hi. I’m Johnathan.
Game-Obsessed
Programmer/Level Designer

Computer Science Major | Passionate about Gaming Industry | Level Design and Game Mechanics Enthusiast | Emphasis on engaging gameplay

  • Lua
  • C#
  • C++
  • Java
  • Blender
  • Maya
  • Godot
  • Unity
  • Game design
  • Valve Hammer Editor

About Me

I’m a computer programmer with a passion for video games and an Associate in Science degree in Computer and Information Sciences from Grossmont College. Video games and creative endeavors have been a significant part of my life since I was a kid, and remain to be so to this day! At the age of 13, I started scripting on platforms like Scratch; and in junior high, I attended a summer coding class at Cuyamaca College. Since then, I have graduated from Grossmont Middle College High School (GMCSH), obtained the aforementioned degree, and have begun the creation of my own game using the Godot game engine.

What I Do

I

3D Model Renders

Various renders of 3D models I have made in Blender.

Code

Various coding projects.

Godot Game

My first proper step into creation of video games.

Maps and Mods

Unofficial levels and modifications I have created for games.

FEATURED WORK

Rio Watch

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COMMERCIAL
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NARRATION
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PROMO
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“Feugiat mi commodo pellentesque dapibus tortor, bibendum mattis mattis scelerisque est interdum tempor dui consectetur pharetra facilisis tortor, integer et erat ac elit rhoncus.”

Tobias Van Hale

Creative Director at Pelem Studio

Lets Work Together

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